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Studio Project 2

The Adventures Of Yalam

In this Studio Project, I was assigned as the leader in a team of 4. The theme of the game was decided by the lecturers to be Space. 

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Game Information

Our game is about a person on a space mission to collect a special parcel. On the way to the destination, he was hit by an asteroid and crashed landed to another planet.

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What I contributed towards the project

What I did in this Project was a scene where the player lands on a planet after he got hit by an asteroid called Mun. In this scene, I did the main story interactions with the characters in the scene. Besides this scene,I also used irrKlang to play music in our game, programmed some simple roaming characters with simple animation and populated the scene. I also programmed the User Interface of the scene such as the coordinates of the player, text to show the player that he can interact and the progress bar to show how much more the player has to wait.

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In the main story interactions, I made a simple quest system to make the player follow an order of interacts to progress through the story to get resources to fix the ship. This was made possible by using bit shift to keep track what quest the player is on and which characters the player have already interacted with. The conversation dialogue will also be different at different points of the quest. 

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To make sure the player is facing the object to interact, I used the dot product to find the player's viewing angle from the object. With it I also made the characters turn and face the player when he is near.

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