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Studio Project 1

Mission->Labyrinth, Impossible Mazes[?]

In this Studio Project, I was in a team of four as a programmer and the theme of the game was decided by the lecturers to be a puzzle-based game. 

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Game Information

The game is about a person trying to get out of a labyrinth.

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What I contributed towards the project

  • The Cannons that shoot cannon balls in different directions.

  • Collision between the cannon balls and its surroundings, to ensure that the cannon ball doesn't fly through objects.

  • Collision between the cannon ball and the player, to ensure that the cannon ball kills the player on contact.

  • Two types of enemies, one enemy that will try to get to the player's position and one enemy that will roam around randomly and will chase the player when the player gets close enough.

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